tools v0.1.24

DayZ server manager & BattlEye RCon tool

Run DayZ on your PC or on Nitrado — including Xbox and PlayStation servers: BattlEye RCon, a killfeed and raid timelines from the ADM log, Workshop mods with keys and a check before every start, and an economy editor that checks types.xml before it saves.

DayZ server manager at a glance

Live connection
BattlEye RCon on PC servers; the server's log and files on Xbox and PlayStation
Hosting
Your PC (SteamCMD, signed in by you) or rented: Nitrado (PC, Xbox or PlayStation), a Pterodactyl panel (BisectHosting and others), or any host with FTP or SFTP
Players
Steam64, BattlEye GUID and DayZ id linked into one player
Mods
Workshop mods copied in from your own Steam, with their keys
Tested
Live, on a real DayZ server: players, chat, kicks and bans, restarts, backups, settings, mods and triggers; rented servers not yet on a real host
Signed
The tool is digitally signed by its publisher, so Windows can tell who made it and that it hasn't been changed
DayZ tools

What RCON Hub does for DayZ servers

BattlEye RCon and players

Who's on with address and ping; kick, timed bans and private messages; each player's Steam64, BattlEye GUID and DayZ id linked.

Killfeed and chat from the ADM log

Kills with weapon and distance, deaths and chat — also on console servers, where there's no RCon.

Raid timelines

Build, dismantle and destroy events per base, with owners, raiders, offline raids and case files for disputes.

Economy editor for types.xml

Loot items in plain words with a preview of what a change does. Every save is checked first — well-formed XML and the CE rules — the old file is kept as .bak, and saving waits until the server is stopped.

Workshop mods with keys

Paste a Workshop ID, link or collection and add it in one click, with each mod's picture, size, last update and the mods it needs. Keys are copied and removed with the mods; load order with a Fix the order button, server-only mods, a check before every start, and "updated in Steam" warnings.

Bans and lists

BattlEye's ban list, ban.txt, the whitelist and the priority queue.

Persistence backups and wipes

Backups and rollback of the persistence, and wipes — full, characters only or world only — with a dry run and a schedule.

Fair-play signals with evidence

Very long shots, many headshots, kill bursts, impossible speed and leaving after a fight, with the log lines that show why. Warnings for staff; they never kick by themselves.

Console servers on Nitrado

Xbox and PlayStation servers have no RCon, so everything comes from their log and files, with the log's delay said plainly.

Triggers and Discord

The trigger builder with DayZ events, restarts, backups, Discord news, two-way chat and slash commands, posted in your community's language.

Settings with search

A search box narrows Settings to the ones whose name, description or key matches.

Under the hood

How RCON Hub connects to DayZ

PC servers speak BattlEye RCon over UDP. On your own PC, RCON Hub sets a new RCon password at every start and only listens on this PC. Console servers on Nitrado have no RCon at all, so RCON Hub reads their ADM log and files instead. DayZ's server can't be downloaded anonymously: you sign SteamCMD in yourself, in its own window, and RCON Hub never sees your Steam login. Adding a rented server is still a preview for this game: Nitrado and Pterodactyl panels have been tested on real servers with other games (7 Days to Die on Nitrado, Project Zomboid on BisectHosting), not yet with this one.

Bans

Banning players on DayZ

Ban in all games

RCON Hub can ban one person on every server of every game you run, from one page. Here's how that ban reaches DayZ: The BattlEye GUID is worked out from the Steam64, so even someone who never played here can be banned. Connected servers get addBan and writeBans; a stopped server or a rented PC server with file access gets bans.txt and ban.txt edited instead.

ClanStop global bans (Fair-Fight)

On servers where you turn it on, a clear cheat confirmed by ClanStop keeps a player off every server that enforces global bans. A match kicks the player from that server right away; only ClanStop can make a ban global, after re-checking the evidence. How global bans work. How to set it up, step by step (English guide).

ClanStop global ban rules for DayZ
RuleWhen it matchesRepeats
Firearm rangeany firearm kill beyond 2000 m (twice the maximum zero and network bubble)2
Speedfaster than 120 m/s for a minute between logged positions — faster than any vehicle2
Killed while dead or goneall gamesa kill more than 10 s after the killer died or left, or before they joined1
Kill beyond the mapall gamesa kill distance larger than the map's own diagonal1
Dead attackerall gameshits or kills while logged dead1

The logged distance is also checked against the distance between both logged positions. Every rule ships switched off until it's been checked on a live server.

Every game

Plus what RCON Hub does for every game

  • One sign-in, per-game accessGive each person a role per game and per server from one People page.
  • Ban in all gamesBan one Steam64 id on every server of every game at once, and see how it went in each.
  • Flags from every gameFair-fight flags, triggers, cheat signals and reports in one table.
  • Rented serversNitrado, Pterodactyl panels like BisectHosting, or any host with FTP or SFTP, with the same screens as a server on your PC.
  • Player profiles and leaderboardsModeration history, notes, watch list, seasons and per-wipe boards.
  • ClanStop sharingList your server and share player data — off until you turn it on.
  • Your languageEvery screen in 12 languages, and Discord posts in your community's language. What players read in game stays English.

DayZ server manager FAQ

Does it work with Xbox and PlayStation DayZ servers?

Yes, on Nitrado. Console servers have no RCon, so everything comes from the server's log and files. RCON Hub says how far behind the log is, and warns you when there's no admin log.

Does RCON Hub need my Steam login?

No. DayZ's dedicated server can't be downloaded anonymously, so you sign SteamCMD in yourself in its own window. RCON Hub never sees or stores your Steam login.

Can a bad types.xml edit empty my loot?

Every save is checked first — well-formed XML with the line of any problem, whole numbers, min below nominal, duplicates — the old file is kept as .bak, and saving waits until the server is stopped.

Is there a free BattlEye RCon tool for DayZ?

Yes. RCON Hub's DayZ tool is free for Windows. It gives you the BattlEye RCon console, players, kicks, timed bans and private messages, and reads the ADM log for kills, chat and raids.

Can I manage a Nitrado DayZ server?

Yes. PC servers get BattlEye RCon plus their files, Nitrado's own settings and restarts through the panel. Xbox and PlayStation servers work through their log and files. Rented servers are still a preview for this game: the Nitrado and Pterodactyl panel support has been tested on real servers with other games, not yet with this one.

How do I run a DayZ server on my PC?

Use a DayZ server folder you already have, or install one with SteamCMD after signing SteamCMD in yourself. RCON Hub starts it, stops it cleanly over RCon, restarts it on a schedule or after a crash, and checks your mods before every start.

Is the DayZ server manager ready?

Yes. Its tools have been tested on a real DayZ server. Adding a rented server (Nitrado, a Pterodactyl panel or FTP) is still marked Preview until it has been fully tried on a real host. RCON Hub is beta software, so back up before big changes.

Where can I get help with the DayZ server manager?

Ask on ClanStop's Discord. Server owners and the RCON Hub team answer setup questions, bug reports and game requests there. The link is in the menu and at the bottom of every page.

Questions or problems?

Ask on ClanStop's Discord: support, ideas, game requests and ban appeals.

Run DayZ with RCON Hub 0.3.13

Free for Windows 10 and 11, published by ClanStop. Beta software — back up your server's settings and world before changing anything.

Download RCON Hub