tools v0.1.28

7 Days to Die server manager

Host 7 Days to Die on your PC or a rented server: restarts that never land on horde night, horde-night reports, crossplay bans by EOS id, the V3 settings editor with search and SandboxCode decoded, mods, backups and wipes.

7 Days to Die server manager at a glance

Live connection
Telnet or the game's Web API
Hosting
Your PC (SteamCMD, stable or experimental) or rented: Nitrado, a Pterodactyl panel (BisectHosting and others), or any host with FTP or SFTP plus telnet or the Web API
Crossplay
Steam, Xbox and PlayStation players, linked by their EOS id
Bans
By EOS id and platform id, so they hold across platforms
Tested
Live, on a real V3.3 dedicated server with a player; rented servers on a real Nitrado server
Signed
The tool is digitally signed by its publisher, so Windows can tell who made it and that it hasn't been changed
7 Days to Die tools

What RCON Hub does for 7 Days to Die servers

Blood moon aware

The next horde night comes from the game itself. Daily restarts, updates, backups and wipes wait until after it, during quiet hours you set.

Horde-night reports

Zombie kills and deaths per player and who left early, posted to Discord, said in game and kept on the Blood moon page.

Crossplay players and bans

Steam, Xbox and PlayStation badges with EOS ids. Bans hold across platforms, and a banned player's rejoin attempts are logged.

Settings editor with SandboxCode

Your serverconfig.xml with labels, limits and help, and a search box to find any setting by name, description or key. The V3 SandboxCode is decoded: blood moon days, day length, zombie speeds and more.

Mods tab

Upload a zip or paste a link. Each mod says what it means for players: XML mods reach them by themselves, code and art mods they install. Anti-cheat warnings with a one-click switch.

Worlds, backups and wipes

Backups and restore, wipes with a dry run — full, new world, map reset keeping players, player reset or unclaimed regions — and a wipe schedule.

Land claims

Claims per player, read from the save.

Triggers and cheat signals

The trigger builder with 7 Days to Die events, and vanilla cheat warnings.

Discord

News, two-way chat, slash commands, kicks and bans as their own posts and a daily summary, in your community's language.

Leaderboards and seasons

Zombies killed, player kills, level, play time and score, per season or your own dates.

Under the hood

How RCON Hub connects to 7 Days to Die

7 Days to Die has two ways in: telnet and the game's Web API. On your PC, RCON Hub sets a new telnet password at every start and keeps the console port closed to the internet. On rented servers, telnet is plain text, so the Web API is the better choice when your host offers it. Rented servers are tested on a real Nitrado server: console, restart, kicks and bans, staff, backups, settings, wipes and mods.

Bans

Banning players on 7 Days to Die

Ban in all games

RCON Hub can ban one person on every server of every game you run, from one page. Here's how that ban reaches 7 Days to Die: ban add Steam_<id> on every server whose console is connected, and for their EOS id too once they've played. A server that's offline gets it when it's back.

ClanStop global bans (Fair-Fight)

On servers where you turn it on, a clear cheat confirmed by ClanStop keeps a player off every server that enforces global bans. A match kicks the player from that server right away; only ClanStop can make a ban global, after re-checking the evidence. How global bans work. How to set it up, step by step (English guide).

ClanStop global ban rules for 7 Days to Die
RuleWhen it matchesRepeats
Gun rangea gun kill beyond 1.5× that gun's range in the server's own items.xml (pistol beyond 75 m, rifles beyond 225 m)2
Fire ratedirect kills faster than half the weapon's fastest possible rate2
Speedfaster than 80 m/s for a minute — faster than any vehicle2
Killed while dead or goneall gamesa kill more than 10 s after the killer died or left, or before they joined1
Kill beyond the mapall gamesa kill distance larger than the map's own diagonal1
Dead attackerall gameshits or kills while logged dead1

The game's kill lines have no weapon or distance, so today only the speed rule and the common session rule can run here. The gun-range rule also needs a server without mods. Every rule ships switched off until it's been checked on a live server.

Every game

Plus what RCON Hub does for every game

  • One sign-in, per-game accessGive each person a role per game and per server from one People page.
  • Ban in all gamesBan one Steam64 id on every server of every game at once, and see how it went in each.
  • Flags from every gameFair-fight flags, triggers, cheat signals and reports in one table.
  • Rented serversNitrado, Pterodactyl panels like BisectHosting, or any host with FTP or SFTP, with the same screens as a server on your PC.
  • Player profiles and leaderboardsModeration history, notes, watch list, seasons and per-wipe boards.
  • ClanStop sharingList your server and share player data — off until you turn it on.
  • Your languageEvery screen in 12 languages, and Discord posts in your community's language. What players read in game stays English.

7 Days to Die server manager FAQ

Will a restart ever happen during horde night?

No. Daily restarts, monitoring restarts, updates, scheduled backups and wipes wait until after the blood moon, and the Server page says when something was moved.

Telnet or the Web API?

Either works. Telnet is plain text, so for a rented server the Web API is the better choice when your host gives you a token for it. RCON Hub can also write a Web API token into the server for you.

Do bans work for crossplay players?

Yes. Bans go by EOS id and platform id, so they hold whether the player joins from Steam, Xbox or PlayStation.

What happens with code mods?

Code mods (a .dll) mean players install them and start without anti-cheat, unless you mark them server only. RCON Hub warns you and can turn anti-cheat off for the next start, which also turns crossplay off.

Is there a free RCON tool for 7 Days to Die?

Yes. RCON Hub's 7 Days to Die tool is free for Windows. It uses telnet or the game's Web API for the console, players, chat, kicks and bans, and adds what the console can't: the settings editor, mods, backups and wipes.

How do I host a 7 Days to Die server on my PC?

Add a server on this PC. RCON Hub installs it with SteamCMD (stable or experimental), sets the world, slots and ports, and checks whether friends can join: ports, Windows Firewall, your router and CGNAT.

Can I manage a Nitrado 7 Days to Die server?

Yes. Paste a Nitrado long-life token and pick the server: the address, telnet port and password are read from its own serverconfig.xml. A Pterodactyl panel (BisectHosting and others) works with its API key, and Fix it for me turns telnet on for you; other hosts with telnet or the Web API plus FTP or SFTP. Tested on a real Nitrado server.

Is the 7 Days to Die server manager ready?

Yes. Its tools have been tested on a real 7 Days to Die server. Adding a rented server (Nitrado, a Pterodactyl panel or FTP) is still marked Preview until it has been fully tried on a real host. RCON Hub is beta software, so back up before big changes.

Where can I get help with the 7 Days to Die server manager?

Ask on ClanStop's Discord. Server owners and the RCON Hub team answer setup questions, bug reports and game requests there. The link is in the menu and at the bottom of every page.

Questions or problems?

Ask on ClanStop's Discord: support, ideas, game requests and ban appeals.

Run 7 Days to Die with RCON Hub 0.3.13

Free for Windows 10 and 11, published by ClanStop. Beta software — back up your server's settings and world before changing anything.

Download RCON Hub